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PopX Guide: Rules, Cascading Board, Lollipop Multipliers and Cash Out

PopX slot by SmartSoft Gaming

By the CasinoDemo editorial team · Updated 2026-11-09 · How we review

PopX from SmartSoft Gaming is not a slot, even though it looks like one. It is a crash game built on a 6x5 cascading candy board. Everyone at the table plays the same shared round, and after every winning cascade you choose to cash out or stay in for the next drop.

The rules screen lists a 97.00% RTP and a 25,000x maximum win. We read every rules tab in the free demo and played three live rounds with auto cashout switched on. This guide sticks to what the rules say and what we saw on screen.

Play PopX demo for free

PopX at a glance

Provider
SmartSoft Gaming
Volatility
High
Demo
Free, no sign-up

How a PopX round works

Each round starts with a short betting window ("Place your bet" with a countdown). Bets go in before the round starts. You can place one or two separate bets on the same round, and the stake limits apply to each bet on its own. If you press Bet while a round is already running, the button turns into "Cancel / Waiting for next round" and your stake joins the next one.

The board is 6 columns by 5 rows, 30 positions in all. Symbols pay anywhere and there are no paylines. You need 8 or more identical symbols for a win. The payout multiplier for that cluster is added to your accumulated round multiplier, the winning symbols pop, and new ones fall into the gaps.

The round multiplier starts at 0.00x and only moves when a cascade wins. It climbs in steps, never smoothly like a classic crash rocket. If the first drop has no win, the round ends at once and every active bet loses. If a later cascade has no win, the round also ends and anyone still in loses their stake and everything they had built up, unless the Pomegranate event fires.

PopX 6x5 candy board with the round multiplier at 1.90x, recent results bar and two bet panels
The shared board mid round, with two separate bet panels below

Cashing out

The Cashout button only becomes available once the round multiplier reaches 1.05x. Below that you cannot leave and have to ride the next cascade. The choice to cash out or continue is offered only at the end of a winning cascade, and once you continue your winnings stay at risk until the next cascade has been checked.

Your win is the bet times the round multiplier at the moment the server accepts your cashout. The rules say the multiplier you see does not decide your result; the value when the server processes your request does. Cascades are not paid one by one. You are paid once, on cashout, or not at all.

Red and Rainbow Lollipop multipliers

Two kinds of multiplier symbol can drop in on any cascade, but never on the first drop of a round. A Red Lollipop carries 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x or 25x. A Rainbow Lollipop carries 50x, 100x, 250x or 500x. The two sets do not overlap.

Collected lollipops build up in the swirl badge at the top right of the board. Their values add together, and from then on every winning cascade's paytable value is multiplied by that running total before it is added to the round multiplier. A lollipop that lands on a cascade with no win is not collected, because that cascade ends the round.

We watched this work in our first round. A blue flower cluster paid 0.05x, a 4x Red Lollipop was collected on the same cascade, the header read "0.05 x 4", and the round multiplier went from 5.10x to 5.30x.

PopX cascade where a blue flower cluster pays 0.05x and a 4x Red Lollipop multiplier is collected
A 0.05x cluster with a 4x Red Lollipop: the round went from 5.10x to 5.30x

The Pomegranate symbol

The Pomegranate is a rescue event. When a cascade has no win, where the round would normally end with every active bet losing, the Pomegranate can appear and explode instead. Every player still in the round is then paid at the multiplier built up to and including the previous cascade, and the round ends.

It is random and not guaranteed. It does not happen on every failed cascade, it can happen at most once per round, and it cannot fire if the first drop had no win, since there is nothing to pay out at that point. We did not see it in our three rounds. One round we watched ended with a "No Pop!" banner, and everyone still holding a bet lost it.

PopX board showing the No Pop banner when a cascade fails and the Pomegranate does not save the round
"No Pop!": the cascade failed and the Pomegranate did not appear

Auto cashout and autoplay

Each bet panel has its own Auto cashout switch. Turn it on and the quick bet chips are replaced by a "Select multiplier" field; it showed 2.00x by default in our demo. The rules give a range of 1.05x to 1000x. Your bet cashes out at the first cascade where the round multiplier reaches or passes your target. Because the multiplier jumps in steps, you are paid at the value actually reached, which can be higher than your target. You can still cash out by hand before that.

Autoplay repeats the same bet each round and can be set for each bet panel on its own, where the operator offers it.

PopX bet panel with Auto cashout switched on, a 0.50 stake and the multiplier target set to 2.00x
Auto cashout on, $0.50 stake, 2.00x target

Our demo rounds

PopX has no bonus buy, free spins or ante bet, so there was nothing to purchase. Instead we played three rounds at $0.50 with auto cashout set to 2.00x. Each is a single round, not an average.

Round 1 ended at 1.00x and we lost the $0.50. In round 2 we were cashed out at 2.04x for $1.02, about 2x the bet. That shows the stepped settling in action: we asked for 2.00x and got the next value reached. The same round kept going to 61.05x, which shows what a low target can leave behind. Round 3 ended at 1.25x, short of our target, and we lost the $0.50. After three rounds we were $0.48 down on a $20,000 demo balance.

PopX My bets history showing three $0.50 demo rounds: crash 1.00x, cashout 2.04x for $1.02, crash 1.25x
Our history: one 2.04x cashout for $1.02 and two lost bets

RTP, max win and bet limits

The rules list a theoretical RTP of 97.00%. The maximum win is 25,000x the bet. If the round multiplier reaches 25,000x, every active bet is cashed out at that amount and the round ends. Operators or regulators can set a lower cap, and the game shows it if they do. The rules do not give a volatility rating.

The demo's Game limits panel showed a $0.10 minimum bet, a $1,000.00 maximum bet and a $100,000.00 maximum win for one bet, in a $ demo currency. The rules list the same stake range as 0.1 to 1000.

PopX in-game rules window open on the General Rules tab describing the cascading board and crash-style cash out
The rules window, with tabs for Pomegranate, Multiplier and Winnings

Our verdict

PopX is a smart mix: a pay anywhere cascade board with crash-game stakes. Building multiplier step by step, with lollipops that boost every later win, gives each round more to watch than a plain rising line. The 97.00% RTP is a plus. The catch is the same as any crash game. A round can die on the first drop, and every extra cascade puts everything you have built back at risk. Use the two bet panels and auto cashout to decide your exit before the round starts, and try it in the free demo first.

How to play PopX free in Canada

Press Play demo for free on the game page and the SmartSoft Gaming demo loads with virtual credits. There is nothing to download, no account to create and no deposit to make, and it works in your browser on desktop and mobile.

Use the demo to see how the bonus round plays out and whether the game's pace suits you.

Playing PopX for real money in Canada

Real-money online gambling in Canada is regulated province by province. Ontario runs a regulated market where licensed operators are overseen by iGaming Ontario and the AGCO; other provinces offer play through their own provincial sites, such as PlayNow (British Columbia, Manitoba and Saskatchewan), Loto-Québec, PlayAlberta and ALC in Atlantic Canada.

The legal age is 19 in most provinces and 18 in Alberta, Manitoba and Quebec. Only play at sites licensed where you live, set limits before you start, and treat gambling as entertainment, never as a way to make money.

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PopX FAQ

Is PopX a slot or a crash game?
It is a crash game. The board looks like a 6x5 pay anywhere slot, but all players share each round, and after every winning cascade you decide to cash out or keep going. The round ends when a cascade fails to win.
What is the RTP of PopX?
The in-game rules list a theoretical RTP of 97.00%.
What is the maximum win in PopX?
25,000x the bet. Active bets are cashed out automatically if the round multiplier reaches 25,000x. Operators can set a lower cap, and the demo's limits panel showed a $100,000 maximum win per bet.
When can I cash out?
Only after a winning cascade, and only once the round multiplier is at 1.05x or higher. You are paid at the multiplier when the server accepts your request.
What does the Pomegranate do?
If a cascade has no win, the Pomegranate can randomly appear and explode. Everyone still in the round is then paid at the multiplier built up to the previous cascade. It happens at most once per round and never if the first drop missed.
Does PopX have a bonus buy?
No. There is no bonus buy, free spins round or ante bet. The extra features are the Red and Rainbow Lollipop multipliers, the Pomegranate event, two bet panels, auto cashout and autoplay.

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